

In a world where a For Honor emote derived from an 11th century papal address can become an accidental rallying point for alt-right trolls, it repays developers to be selective when assembling their visions of the past.Ĭall of Duty: World War 2 isn't just a selective representation of World War 2, of course - it's a selective representation of Call of Duty's original WW2 phase, as much a continuation of lessons learned in the Modern/Advanced Warfare years as it is a back-to-basics reboot. Call of Duty: World War 2 may style itself an authentic recreation in places, but it's governed by the understanding that history is always a Machiavellian fabrication, a daydream that trades in the appearance of fidelity for political force. Small wonder that actual National Socialist iconography is absent from the game's multiplayer, or that National Socialism's obsession with racial purity and patriarchal values doesn't apply when it comes to customising your avatar. Wolfenstein and Sniper Elite's fine efforts notwithstanding, I'd sort of forgotten that National Socialism was once the industry's second favourite foe (its favourite being zombies, which are both dependably noxious and, as mindless cannibals, easier to design around), and it's odd to be kicking the crap out of them, or indeed kicking crap as them, in the context of a genuine far-right resurgence. Call of Duty's return to the heroism-soaked beaches and foxholes of World War 2 is either providentially or unfortunately timed.
